More Mass Effect thoughts
After talking to Jason for a bit a few things about Mass Effect came to light that I thought I mention as an addendum to my previous post.
While we both agree that the core storyline experience was great, we also agree that some of the side missions were a bit weak. There were definitely some good ones, but a lot ended up being more shallow than I’d hoped for. Additionally they all mostly followed the same structure of “learn about something, go to that planet, shoot a few guys, you’re done.” More could have been in this area to make things a bit more well rounded. Though I did think some of the Citadel side quests were more interesting and I completed most of those.
Another thing that would have added to the game would be more interesting loot progression. There’s really no unique items in the game. As Jason said, everything is just “gun 1″, “gun 2″, “armor 4″, etc. This takes away from some of the vested interest in your character.
Overall still a great game though. I’d give it a 9 out of 10.








December 11th, 2007 17:04
There’s also the silliness of the Spectre weapons being really uber and easy to obtain. I think they should have been rare items that are earned during quests.
December 12th, 2007 10:08
I didn’t even get them because they kind of broke the game a bit.