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	<title>Comments on: Coming up with ideas</title>
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	<link>http://lnfalandino.com/2006/01/30/coming-up-with-ideas/</link>
	<description>A guy who doesn't write enough</description>
	<pubDate>Tue, 06 Jan 2009 04:25:27 +0000</pubDate>
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		<title>By: Vanessa from China</title>
		<link>http://lnfalandino.com/2006/01/30/coming-up-with-ideas/comment-page-1/#comment-697</link>
		<dc:creator>Vanessa from China</dc:creator>
		<pubDate>Tue, 06 Jun 2006 11:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://lnfalandino.com/archives/2006/01/30/coming-up-with-ideas/#comment-697</guid>
		<description>The only thing remained after reading the post is just to do all this!</description>
		<content:encoded><![CDATA[<p>The only thing remained after reading the post is just to do all this!</p>
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		<title>By: Jenn</title>
		<link>http://lnfalandino.com/2006/01/30/coming-up-with-ideas/comment-page-1/#comment-197</link>
		<dc:creator>Jenn</dc:creator>
		<pubDate>Thu, 09 Feb 2006 03:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://lnfalandino.com/archives/2006/01/30/coming-up-with-ideas/#comment-197</guid>
		<description>Sounds just like my game design class and lot of hci.  There are also several principles to good brainstorming.  But never silence your muse.</description>
		<content:encoded><![CDATA[<p>Sounds just like my game design class and lot of hci.  There are also several principles to good brainstorming.  But never silence your muse.</p>
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		<title>By: Paul</title>
		<link>http://lnfalandino.com/2006/01/30/coming-up-with-ideas/comment-page-1/#comment-192</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 31 Jan 2006 14:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://lnfalandino.com/archives/2006/01/30/coming-up-with-ideas/#comment-192</guid>
		<description>As an Art major and English minor I must speak up a bit on your examples of painting and writing.  The aesthetic concerns you mention in painting (or any other art work) are actually comprised of very similar kinds of lexical and syntactic concerns you have in writing.  Only instead of Lexis and Syntax (which are basically the What and How) we use Elements and Principles of Design.  Very similar process, but I would argue painting (or any other art work) can be more difficult than writing because whereas we use language in everyday life to communicate, communicating through art requires some translation of idea into the visual what and how that comprise a strong, communicative work of art.

True art is never about making pretty pictures; it serves a purpose, like language, in communicating ideas.

There, I'm off my soap box! Software does encompass many varied disciplines as computers become more and more capable.  Did you see Sunday's Dilbert strip?  I thought of you; it's very applicable here.

http://www.dilbert.com/comics/dilbert/archive/images/dilbert20060121046729.jpg</description>
		<content:encoded><![CDATA[<p>As an Art major and English minor I must speak up a bit on your examples of painting and writing.  The aesthetic concerns you mention in painting (or any other art work) are actually comprised of very similar kinds of lexical and syntactic concerns you have in writing.  Only instead of Lexis and Syntax (which are basically the What and How) we use Elements and Principles of Design.  Very similar process, but I would argue painting (or any other art work) can be more difficult than writing because whereas we use language in everyday life to communicate, communicating through art requires some translation of idea into the visual what and how that comprise a strong, communicative work of art.</p>
<p>True art is never about making pretty pictures; it serves a purpose, like language, in communicating ideas.</p>
<p>There, I&#8217;m off my soap box! Software does encompass many varied disciplines as computers become more and more capable.  Did you see Sunday&#8217;s Dilbert strip?  I thought of you; it&#8217;s very applicable here.</p>
<p><a href="http://www.dilbert.com/comics/dilbert/archive/images/dilbert20060121046729.jpg" rel="nofollow">http://www.dilbert.com/comics/dilbert/archive/images/dilbert20060121046729.jpg</a></p>
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